Ethan Midas over at MidasTouch Game just gave us all $174 reasons not to ignore your chaperone bounds when in VR. I know I have just reached over the edge of my chaperone bounds thinking its ok its my desk here and lots of room behind it… Only to smash my controller into the window as I was completely turned around! Lucky for me I didn’t smash the window, my wife would have broken the controller over my head!
This Demo is not new but it’s easy to miss as the name will not sing out try me NOW! If you just got your HTC Vive on Black Friday it might still be in the mail but you will want this demo installed and ready to go! If you have a Vive and not this demo, what are you waiting for Go Go Go Now!
When I set up my VR system I was on a budget and when you add in the price of the Vive it’s not a cheap setup for something to play games on! But for me, VR is more than just games it’s an experience. It’s something I just had to have. I have worked in tech all my life. I have built some of the fastest gaming PCs in the world over the years, so tech like the HTC Vive is just something I could not miss out on. Then I had the dilemma. My budget didn’t allow me to get the fastest GPU on the market. So for me it was a no brainer. I went with an AMD FX-8370 CPU and an AMD Radeon RX-480 GPU. Why not a GeForce GTX-1070? Well for me at the time it was an extra $200 I just couldn’t justify. So I was stuck with my budget VR PC but has that turned out to be a bad thing? Let’s find out!
My old buddy Kyle Bennett has another AMD & NVIDIA GPU VR Performance guide this time for Please State Your Name. Please State Your Name uses the Unreal Engine 4 and will be the 13th GPU-intensive title added to our VR Leaderboard and requires use of an HTC Vive system. PSYN is not a game or an “experience” but rather a short film done in Virtual Reality that tells you a story that is about 8 minutes long. PSYN is available for free on Steam. The developer is StudioDisrupt, and here is what they have to say about their film.
The HTC Vive currently has a cord that hangs down from the back of the headset. I have mine hooked up to a modified pull-out clothes line hanging from the ceiling to keep it moving around me during gameplay. Most of the time it’s not really in the way but if I had the option to not have that cord hanging there I’d jump on it. Turns out that option is not too far away. This product is going on pre-order today on HTC Vive’s Chinese site. The TPCAST wireless add-on will set you back about $220 US + shipping.
I got the full tour at MSI’s PAX Australia booth this year and as a VR user I must say I was happy to see the time and effort MSI is putting into VR, not only in the desktop market but also laptops! I got to have a quick look at 3 new VR laptops from MSI and I am dying to get my hands on them in our lab and put them through the paces using our collection of VR Games on the HTC Vive. The GT83VR 6RF TITAN SLI adds and extra bonus that will make gaming on the go easy with a mouse pad/numberpad combo letting you switch them over with the press of a button. But the best thing is that MSI have moved the laptop mouse pad to the left so you can use it in gaming!
This is a love hate post I love Star Trek but well you know UBISOFT… I so hope they don’t stuff this up! you can pre order but I don’t see the point let the game come out and let people test it first!
This real-time UE4 Mos Eisley fan art project is finished. Here they have part 1, the Mos Eisley Cantina. The audio is a bit wonky as they got hit by You Tube’s copyright bots so the cantina music had to be taken out John Lewis is an Environmental Artist for Obsidian Entertainment, developers who created Neverwinter Nights 2 and Fallout: New Vegas.like me John is a Star Wars fan, he thought it would be cool if he could a virtual build the docking bay 94 and Star Wars ‘Mos Eisley’ the experiance look amazing on the UE4 engine and he tells us that its coming to VR too! I can see my self just hanging out at the bar! if you want more info on this project read more over at 80.lv Building ‘Star Wars’ in Unreal Engine 4 Video 1 part 2 Part 3